Mid-Fi Headphones

Balancing style with function.

ROLE

Product Designer

TIMELINE

4 weeks

Sep - Oct 2025

TEAM

Individual

TOOLS

Miro

Procreate

Cardboard

01. PROBLEM

Many headphones fail to balance aesthetics and functionality.

People remember moments with all their senses, so looking back on memories through a screen doesn’t feel as immersive.

02. RESEARCH

Looking at 10 competitors

The top 3 revealed key areas for improvement.

Apple Airpods Max

✅ Clean, sleek design

❌ Not portable or foldable

Apple Airpods Max

✅ Clean, sleek design

❌ Not portable or foldable

Apple Airpods Max

✅ Clean, sleek design

❌ Not portable or foldable

Beats Studio Pro

✅ Portable, minimalist design

❌ Small ear cushions, uncomfortable

Beats Studio Pro

✅ Portable, minimalist design

❌ Small ear cushions, uncomfortable

Beats Studio Pro

✅ Portable, minimalist design

❌ Small ear cushions, uncomfortable

Razer Kraken Kitty

✅ Unique design to show personality

❌ Decorative elements are not removable

Razer Kraken Kitty

✅ Unique design to show personality

❌ Decorative elements are not removable

Razer Kraken Kitty

✅ Unique design to show personality

❌ Decorative elements are not removable

Creating a competitive landscape

Many headphones sacrifice looks for comfort. I saw an opportunity for headphones that are comfortable and functional, yet stylish.

Identifying design opportunities

Customizability: ability to personalize with add-ons

Comfort: fits different head sizes with cushion support

Portability: easy to store and transport

03. IDEATION

Exploring ideas with mind maps

Asking questions… many of them

Using “how might we” questions, I pinpointed problems with existing headphones, then built on them with “what if” questions to ideate relevant solutions.

Putting the ideas to paper

I sketched out my visions of different headphones, blending the brainstormed features into new ones.

I iterated my ideas again, nailing down the features I wanted to implement on my physical prototypes.

04. PROTOTYPING

Low-fidelity prototype

Utilizing cardboard, paper, hot glue, and an xacto knife, I created a low-fidelity prototype of my headphones.

Ear cushioning

Crumpled paper on ear cups.

Flexible headband

Scoring the cardboard to bend.

Foldable

Ear cups fold for easy transport.

Trying it on

Headband was flimsy, ear cups too narrow.

Medium-fidelity prototype

I improved upon my low-fidelity prototype to create an updated version with moving parts.

Comfortable

Cushions created with crumpled paper.

Sturdier headband

Gluing 2 pieces of cardboard together.

Customizable

Detachable magnetic decorations.

Portable

Foldable ear cups.

Adjustable

Extendable ear cups.

Trying it on (again)

Ear cups feel comfortable, wider, and deeper.

05. REFLECTION

New medium unlocked!

Creating tangible prototypes helped me envision functionality and feasibility at full scale, going beyond visual design sketches.

If I were to make a high-fidelity prototype…

I would take the life-sized dimensions of my prototype and model it in a CAD software, then 3D print the components and assemble it.

I'm so glad you're here, let's work together! :)

Made with ♥︎ and hours of pop music playlists.

I'm so glad you're here, let's work together! :)

Made with ♥︎ and hours of pop music playlists.

I'm so glad you're here, let's work together! :)

Made with ♥︎ and hours of pop music playlists.